CV · UPDATED AUG 2026JSON ↓

Rodrigo Da Costa

Senior Visualization Artist | Animation Specialist

Spanish / Brazilian Citizen | São Paulo, Brazilro_dacosta@icloud.com+55 11 94011-8899

LinkedIn|Vimeo|IMDb

Profile

CG visualization specialist translating scripts, storyboards and GDDs into high-impact visual experiences.

Connects filmic storytelling with interactive design to maximize clarity, pacing and emotional intent.

Experience

Previs / Layout Artist — Blur Studio

Dec 2021 — Jul 2026 (Multiple Projects)Remote

  • Developed camera layout integrating mocap and FX; delivered final cameras for worldclass trailers and episodic content.
  • Collaborated closely with directors and built prototype tools to accelerate previs through final cameras.

Unreal Fellowship Mentor (AMER/EMEA) — Epic Games

2023 — 2025Remote

  • Guided more than 100 creators in cinematic storytelling and game prototypes.
  • Provided customized mentorship on processes, daily scrums and technical problem solving.

3D Layout Supervisor — Lightfarm Studios

Jul 2025 — Sep 2025São Paulo

  • Led layout from boards to dynamic 3D for major IPs under tight deadlines.
  • Improved visual impact through strong staging, fast iteration and clear client communication.

Founder / Creative Director — Uppercut Studio

2020 — PresentRemote / São Paulo

  • Providing previs, gamevis and prototyping services for studios and creators.

Wildlife Studios

Feb 2020 — Nov 2021São Paulo, Brazil

Game Artist Mar 2021 — Nov 2021

  • Led visual development and asset creation for mobile game projects.

Previs Provider Nov 2020 — Mar 2021

  • Delivered previsualization services for game cinematics and sequences.

Unity Cinematics Feb 2020 — Nov 2020

  • Created real-time cinematic sequences and cutscenes in Unity.

Skills

Core

  • Visualization & Cinematography
  • Editing & Mixing Motion Capture
  • Gameplay Readability & UX
  • Team Leadership & Client Relations
  • Prototyping in UE/Unity/Godot
  • Creative Problem Solving
  • Custom Generative AI Workflows
  • Active Listening
  • Cross-disciplinary Collaboration

Tools

  • Unreal Engine
  • Unity
  • Godot
  • Maya
  • DaVinci Resolve
  • Premiere
  • Photoshop
  • Python
  • Comfy UI
  • Toon-Boom Harmony & Storyboard Pro

Languages

  • Portuguese (Native)
  • English (Bilingual)
  • French (Professional)
  • Spanish (Intermediate)

Education

Vancouver Film School Character Animation (2008–2009)

GOBELINS, l'école de l'image Summer School — Character Animation (2010)

Additional Training Creature Animation • Screenwriting • Traditional Sculpture • Web Design • Music and SFX Composition

UPPERCUT.STUDIO/CURRICULUM